![]() |
![]() |
![]() |
Creating Stones
The Stone object tool creates random, natural-looking Stone shapes that can be assigned materials and positioned throughout your scene.
To create a Stone Object:
Stones objects are mesh based, and can be smoothed or unsmoothed using the Select Mesh dialog. Refer to "Editing Imported Meshes and Stones" for more information.
Stones are assigned random textures automatically from the Rocks & Stones Preset Materials Library.
To change a stone's preset material:
1 Click the second Triangle icon at the top of the Bryce environment. The Preset Materials Library appears.
2 Choose a library and material, then click the OK icon.
Since Stones are essentially clumps of meshes, their realism is highly dependent on the textures assigned to them. For example, if you assign a flat texture with no bumpiness to a Stone, the results won't be very Stone-like. Try to assign rocky textures to stones. Refer to "Using the Material Preview Area" for more on assigning textures.
![]() Corel Corporation http://www.corel.com Voice: (800) 772-6735 Fax: (716) 447-7366 www.corel.com/support |